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2011 video game

Call of Duty: Black Ops – Zombies is a spin-off game of the Call of Duty series' Zombies πŸ’΅ mode and the sequel to Call of Duty: World at War – Zombies. Developed by Ideaworks Game Studio and published πŸ’΅ by Activision for the iOS and Android platforms,[1] it was launched in select countries on December 1, 2011.[2]

Overview [ edit πŸ’΅ ]

It is the sequel to the popular mode on Call of Duty: World at War, the fifth title in the πŸ’΅ Call of Duty series. The game allows two- to four-player co-op multiplayer, and, as a new addition to the iOS πŸ’΅ platform, voice chat and another new feature - to crouch and full prone - a first for all iOS first-person πŸ’΅ shooters. The first map released was Kino der Toten. Dead Ops Arcade has also been fully transformed to the iOS πŸ’΅ platform, with 50 levels, and the player is able to select and play as one of the four characters from πŸ’΅ the console version (Tank Dempsey, Nikolai Belinski, Takeo Masaki and Doctor Edward Richtofen) or as one of the four random πŸ’΅ characters from Dead Ops Arcade and a "rookie" soldier in the tutorial. Activision has stated that further map packs will πŸ’΅ be released in the near future, free of charge, and Ascension was listed as coming soon in the map selection, πŸ’΅ while Call of the Dead's name was seen briefly after that. Both of these maps have been released.

Kino der Toten πŸ’΅ is much like its console/PC counterparts with the exception that its central stairway has been changed to two ramps that πŸ’΅ go in two directions and meet back up. All doors, perks, and weapons cost the same number of points as πŸ’΅ on console/PC.

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