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A single-player video game is a video game where input from only one player is expected throughout the course of ๐Ÿ˜Š the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player ๐Ÿ˜Š mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player ๐Ÿ˜Š modes.[1]

History [ edit ]

The earliest video games, such as Tennis for Two (1958), Spacewar! (1962), and Pong (1972), were symmetrical ๐Ÿ˜Š games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ๐Ÿ˜Š Speed Race (1974)[3] and Space Invaders (1978).

The reason for this, according to Raph Koster, is down to a combination of ๐Ÿ˜Š several factors: increasingly sophisticated computers and interfaces that enabled asymmetric gameplay, cooperative gameplay and story delivery within a gaming framework, ๐Ÿ˜Š coupled with the fact that the majority of early games players had introverted personality types (according to the Myers-Briggs personality ๐Ÿ˜Š type indicator).[4]

Characters [ edit ]

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